Backrooms lvl 6.

A False End is a secret and enigmatic level of the Backrooms.. Description. A False End, also known as The End or A False Ending to many, is a trap location or level that is meant to "lure" wanderers into a false sense of security, thinking that they have escaped The Backrooms. The appearance of A False End seems to mimic that of an abandoned library from The Frontrooms with two signs that ...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

If you're thinking of starting a fast food franchise, these excellent franchise opportunities will inspire you to take the next step. Fast food chains are popular around the countr...Level 993, vernacularly named "The Sky's Limit," is an endless series of brightly lit rooms, with each room's brightness coming from the many windows dotting the walls.Each 750 ft uncovers a window, revealing a bright blue sky. Although several rooms symbolize the top floor of an office building, many other oddities, features, and rooms within the level range from grocery stores to clothing ...Backrooms Level -0.6: The Dripping Halls. Get ready for Backrooms Level -0.6, also dubbed as "The Dripping Halls". It's a maze of claustrophobic corridors, perpetually damp, and strangely, always dripping. Description: Imagine the most twisted maze you've ever seen, then take away the light, narrow it down, and soak it all in some creepy, black ...Level 0.01 is a sub-level located between Level 0 and Level 1 of the Backrooms. Level 0.01 is frequently mistaken for being a legitimate exit back into reality. This level is uncomfortably damp and humid, much more so than Level 0. The level's physical appearance is mundane and somewhat worn down; however, its layout is highly anomalous.

The level posits a significant gravitational anomaly, allowing wanderers to levitate above the clouds. Wanderers descend very slowly and can lift by flapping their arms like wings. The level's temperature ranges from 6.2°C (43.2°F) to 24.4°C (75.9°F). A gentle breeze constantly flows through Level 72, providing extra lift and speed for ...I don't think it is a good idea, there was an attack by the entities in level 6.1 I still don't have many information about it. I'll take some more supplies and go to some other level. Yeah, it's sAFE now. They're done with the first attack. I think their kill count is ~400 and infect count is ~100.

Full walkthrough level 5 "Terror hotel" in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/E...

Hub Entry. Description. Level 5 is a hotel complex, with many rooms and halls. This level itself seems to have been constructed in the 1930s, with furniture dating back to 1920. Survival Difficulty. Class 2 - Moderate Danger. Sanity Danger. Class 3 - Extreme Sanity Risk. Fastest Escape is Displayed.The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口 ...Level 6.1, despite being a sub-level of Level 6, is a well-lit area, taking on the form of a food court. Restaurants line the vast majority of the level's walls, taking on different architectural styles and selling certain foodstuffs. However, the level's only consistent appearance can be seen on the Center and the level's hallways, which takes the form of a wooden ceiling, white walls, and ...Level -250 is one of the deadliest negative levels of the Backrooms; one should never enter this level intentionally unless equipped with the right equipment.. Level -250 consists of several seemingly abandoned sidewalks, branching in multiple directions. Each sidewalk extends linearly for an unknown length cutting through a thick forest. There are poles and …Level 974 is an expansive sky consisting of an undetermined, conceivably infinite amount of floating islands scattered around the sky. Each island bears a multitude of towns possessing a variety of sizes and structures; ranging from a single lonely house to an extensive town that stretches on for thousands of miles.

Description. Level 6.3 is a series of interconnected black hallways similar to Level 6 albeit the walls, floor, and ceiling are all covered in vantablack paint. It is assumed that the walls, floor, and ceiling are all made of smooth stone as its texture suggests. Any attempt to remove the paint even by a marginal amount has failed, and lights ...

What are the Backrooms and how to survive them? Watch this video to learn about the first 100 levels of this terrifying horror phenomenon.

Level 46, often known as "The Arabian Desert" or "Empty Quarter," is a vast, boundless expanse of desert reminiscence of the Arabian desert—one of the immense and harshest deserts in The Frontrooms. The level's size remains undetermined, and the attempts to prove the presumption have been ambiguous due to the hazardous circumstances. Some argued that the barren landscape would change as one ...Level 332, also known as "A Brass Number 6", is the 333th level of the Backrooms and also a level in the Backrooms [REDACTED] game. Level 332 consists of a brightly lit beige hallway with dry carpet in a similar vein to Level 0. Timely elevator music plays in the background and nothing else. Similar to the voided segway, this level is purposely small, and acts as brief gateway towards one of ... A level with this survival difficulty is regarded as mostly safe, with a few threats present. These threats can range from a minimal number of entities to the layout of a level being slightly difficult to survive in. Similar to Class 0, one should expect a relatively easy journey when traveling through levels with this difficulty. This level assaults one's sense of direction and reality, often marking the first acute encounter with the Backrooms' psychological maelstrom. With each descent, the levels surge in their oddity and peril. Level 3 might unfold as an endless library, its tomes brimming with bewildering lore or hidden passages plummeting to yet darker depths.Hey everyone! WELCOME TO BROOGMASS DAY 7 (LEVEL 6!) This video is all about level 6 of the backrooms aka "Lights out" this level is so weird to me, and I nev...An empty room in Level 15. Level 15 is a series of futuristic hallways with occasional pitch-black areas created by the absence of any lighting. Sounds of engines can be heard from afar when traversing through these hallways. These noises are coming from machines that are located in large rooms closed off by reinforced doors made out of metal.Overview. Level 6, also known as "Lights Out", is the 7th level of the Backrooms. This level is extremely dark. It consists of small to medium sized stone brick rooms and hallways, …

Entity 6, commonly cited as Dullers, are infamous entities who reside in a plethora of levels within the Backrooms.Dullers tend to flourish in dim, rural areas in which outside interference is unlikely. These entities are very hostile and should be avoided at all costs. Dullers take on the appearance of long and dark humanoid-like beings with no humane …Level 21, also known as "Numbered Doors", is the current 22 nd level found in the Backrooms . Endless hallways stretch beyond infinity. Level 21, also known as "Numbered Doors" by wanderers, is an expansive, currently without a determinable sized labyrinthine complex made up of a vast array of hallways, corridors, rooms, and many others alike.Level 8 is the 9th level of the Backrooms. Level 8 is a vast cave system that has gained notoriety due to the presence of numerous spider-like creatures that inhabit it. The cave is poorly lit, with only a few scattered light sources located on the ceiling. However, even these sources of light will extinguish after only a few minutes of use, making it incredibly challenging and hazardous to ...Level 94, also known as Motion, is a vast expanse of dream-like green hills filled with different sorts of objects that a young kid would draw, including a water tower, houses as well as fences around them. The Level also has a Dreamcore vibe. The sky is mainly bright with the sun shining down on the level until nighttime.Level 4 also has vending machines containing snack bars and almond water. Level 188 - The Windows Based on a real location, a Holiday Inn hotel in London, England, the Backrooms level 188 is a class 5 dangerous level home to The Window entity. The Originals are a group of people trapped in the Backrooms throughout the passing of human history. Many famous historical figures who disappeared have ended up in the backrooms and are now part of this group. This group consists of around 50 members. They are nomadic, traveling throughout Level 5 at random intervals.

In this video I go over Backrooms level 40, which has some REALLY creepy arcade games in it... and overall is a vibey level!Level 40:http://backrooms-wiki.wi...The Musky Crab consists of the dining area of the Krusty Krab with a large tunnel made of sand replacing one of the walls. After about 20 seconds upon the player spawning in, ShrekBob will come out of the sand tunnel. The player must enter the kitchen, then close and barricade the door before Shrekbob catches up to the player. After this, the player needs to collect several ingredients found ...

Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely.Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels increasing as one travels deeper into the terminal.Somewhere in the backrooms will be your escape, but the entities will do their very best to stop you from escaping. Here is how to escape all six levels in Shrek in the Backrooms. ... Level 6 – The Office Image via The MonkeyMan Fan Club. This Office is a little more difficult, featuring a warped sort of Shrek that will roam around and chase ...Level 9 is the 10th Level of The Backrooms, This Level seems to be an infinite Suburban Area.. Description: Level 9 is an infinite suburban area at midnight. This Level has darkness similar to that of Level 6, although not as dangerous.The houses vary in design and size, and each are completely different. Although there are reports of spotting two houses near each other that are the same.In Escape the Backrooms, you can explore multiple backroom levels based on the lore. Each level has different ways to escape and dangerous entities along the way. The game has realistic graphics, a creepy ambiance, and minimal user interfaces. You can explore the backrooms with a team of up to 4 players but may no-clip into other areas of the map.Instructions. After you spawn, head to the garage with colored cars (look on Images to help section to see how the doors look like). Then note down colors (e.g.: 2 red, 1 green, 1 blue). Then go back to elevator and click "F" while aiming at keypad to be able to input the code. After inputting it get inside and click "F" while aiming at second ...Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely.Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels increasing as one travels deeper into the terminal.https://www.speedrun.com/escape_the_backroomsmay have been retimed so don't be confused if you go on the website and it says a different time lmao.

Level 14 is reminiscent of a derelict military infirmary, with its interior characterized by damp flooring, deteriorated ceilings adorned with decaying wooden fragments, and an assortment of macabre elements. Evidently, the premises exhibit traces of bodily fluids such as blood and vomit, accompanied by facial fragments and skeletal remains ...

The second system, meanwhile, is known as the Three Level System.As you might expect, this system posits that there are three levels to the Backrooms — the first level, which consists of the quintessential Backrooms environment of yellow hallways, manky carpet, buzzing lights, and an endless degree of labyrinthine monotony; the second level, which is darker and more dangerous than the first ...

Level 34 is an infinite network of claustrophobic sewer tunnels, working similarly to Level 0 and Level 3. Each of the tunnels are narrow and enclosed, with some requiring wanderers to crawl through them. The architecture of the tunnels consists of bricks in the upper half, and stone in the lower half. The ceiling is low; only being 4/four feet ...Level 6 Of The Backrooms - "Lights Out"#thebackrooms#thebackroomsexplained#backroomsMake sure to subscribe!: https://www.youtube.com/channel/UC_L0GeE-fgwZmtH...Level 6.1 is a sub-level between in Level 6 and Level 7. Level 6.1, frequently referred to as "The Snackrooms," is composed of an expansive structure resembling a food court. The level is distinct in that it is one of the only existing human-made Backrooms levels; initially, it was merely a minuscule concrete platform, however, through several M.E.G. operations, it has developed into a lively ...Level 666 (or more commonly referred to as "Welcome to Hell", or more planly just "Hell") is the 667th level in the Backrooms[REDACTED]. As no recordings of the full level have yet been revealed other than the remnants of wanderers which have been discovered in various different levels, details will be relatively scarce for this page. Despite this, assumed gaps …yo! In this video I go over backrooms level 43, which has some REALLY weird creatures and properties in it... hope ya enjoyLevel 43:http://backrooms-wiki.wik...An image of a waterfall in Level 49 . Level 49 consists of an infinitely wide arrangement of interconnected tunnels and distinguished rooms that are dimly lit, with a variety of aspects and forms taking place in a sewer system; some rooms are a disposal for waste, others can be waterfalls flowing with indecent liquids and rubbish matters.Backrooms Entities. Here is the complete list of current Backrooms dot net Universe Entities. Backrooms Levels. The following list of Backrooms levels is the same list found on the Backrooms Level Encyclopedia page. If you are looking for the first room everyone seems to enter the Backrooms at, look in the Lobby (Level 0). ...The start of level 6. Level 6, also known as ' Lights Out ', is the 7th Level of the Backrooms [REDACTED]. Described by many as pitch black darkness, the level takes on the image of a rusted, concrete-like maze, with no natural light sources present. As it was just implied, this is one of the only levels where no light sources at all work ...Hey everyone! WELCOME TO BROOGMASS DAY 7 (LEVEL 6!) This video is all about level 6 of the backrooms aka "Lights out" this level is so weird to me, and I nev...Recommendations [] When traversing Level 6.5, there are several recommendations one should promptly follow after entering this sub-level.. Because of the sheer intensity of Level 6.5's light, there is a noticeable difference in temperature from other levels in the Backrooms.The temperature here is consistently 95 degrees Fahrenheit exactly. Because of this, it is recommended to change into ...

Level 3 is the 4th level of the Backrooms. It is one of the first few levels that wanderers usually encounter. Description. Level 3 is a series of long, dark, twisting hallways that work similarly to Level 0.They all consist of randomly segmented rooms, which form in no particular pattern, and are extremely loud with the noises of machinery.Level 36, frequently referred to as "the Airport" or the "Desolate Terminal," is a vast airport terminal building that stretches indefinitely.Many travelers consider Level 36 to be a secondary hub of the Backrooms, similar to the Hub, since its exit leads to any outdoor levels, with the designated numbers of the levels increasing as one travels deeper into …Backrooms - Level 4 - Abandoned OfficeLEVEL:4LEVEL NAME:Abandoned OfficeEntity: -backrooms found footageAnimation by BACKROOMS SERIES (made with Blender 3.2)...Level 6 is a 7th level of The Backrooms. Level 6 is shrouded in complete darkness and is very dark, with the rooms being made up with brick walls and concrete on the floor and ceilings. Some rooms also contain pillars and etc. This level is the most difficult and dangerous, prepare yourself and be careful while exploring it. There's 2 known zones of this level. Wretches. Skin Stealers. Dark ...Instagram:https://instagram. army chant i left my homecrown trophy briarcliff nymac11 boltihss wages Apr 18, 2023 · Wandering too far into Level 5’s Boiler will land you in Level 6, “Lights Out.” Arguably the scariest level in the Backrooms, Level 6 is a pitch-black labyrinth devoid of light and sound. As a void of total darkness, Level 5 isn’t inhabited by any entities , not even Smilers . Level 20 is the 21st level of the Backrooms. Level 20 appears to be a modern, well-ventilated depot that stretches endlessly in all directions. Boxes containing many supplies, along with forklifts, pallet jacks, hand trucks, ladders, stepping stools, service carts, and similar warehouse equipment, are very frequently interspersed throughout the level, … golden corral lake worthdodge city ks daily globe The picture was taken by an unknown user utilizing a throwaway account. Level 68 is the 69th level within The Backrooms. It has the appearance of a massive movie theater; with architecture similar to that used in the Northeastern United States. Objects within Level 68 feel organic in nature and fungal growths are common throughout. j.j. gargantuan price Level 6.4 is a series of raised paths above a field of tall grass of undetermined size. The paths themselves are raised on a slope of about 4 meters (13.1 feet) at a 60-degree angle and are extremely vegetative. The tops of the paths appear to be made out of stone bricks, but many areas of path have been overtaken by foliage.Levels are the main components in Escape the Backrooms. Every Level is different in a unique way, with some having no hostile Entities, and some being full of extremely hostile entities. No two levels will be the same, with any "similar" Levels having a slight change. These are all of the Levels that are currently in the Game. Level 0 - The Lobby Level 1 - The Habitable Zone The Hub Level 2 ...